“I’m using current versions of Visual Studio 2019 and the ‘VS2019 Tools For Unity’ Extension.
However, only the Wifi(TCP) instance is appearing in the list. ” When trying to attach the Unity Debugger, I expect to be able to see both the USB and Wifi (TCP) instances of the Unity-player listed.
” I’m trying to remotely debug a very basic sample application, that I’ve created using Unity 2019, which has been deployed onto a hardware Android device. If we can deliver a clear and concise explanation, we’ll be better able to ask for help.īetter still, by consciously rubber-ducking, there’s a really, really good chance that we’ll be able to figure the problem out by ourselves - just by explaining it better. Let’s start by clarifying what the actual problem is. The “subject problem” for this article is almost incidental - but I thought I would share something that’s been a thorn in my side for a few weeks… If you’re here because you’ve been googling for the same specific problem as I’ve been looking at, you can skim-read this article and cherry-pick any useful content! To perhaps provide inspiration for the beginner, who encounters problems in their day-to-day and wonders how on earth someone could possibly begin to figure out something more complex by themself.
This article is really aimed at two types of people: However, we will find that most people will be a bit more receptive to helping us if we can show that we’ve put a bit of effort into finding out an answer for ourselves first! We all need to ask for help at some point. I had a problem that stumped me, rather than just ask a question in a place like StackOverflow, I thought some people may be interested in the process that I went through, to try and reach a resolution.Ī message I really wanted to convey with readers, is that even someone who has been doing the computer-thing for many years - can and will get totally stuck. … we can (usually) figure most things out.Īs a heads-up there isn’t a successful resolution to this blog.
vsix file can be manually installed from inside VS Code by following these instructions: Warning: Installing this version will override your existing Unity Debugger extension. This link will be kept up-to date with the latest version at all times. You can also use the stable version found on the marketplace.
If you need to download an earlier release please visit the GitHub page and download them from the release page.
Please report any kind of feedback in this thread and help us track issues by reporting them on the GitHub repo: This new release is targeting a few missing features such as LogPoints and increasing stability on the debugger in general. The debugger extension has been upgraded to the latest debugger libraries to provide a better debugging experience and try to address some of the issues found by users. A new version of the Unity Debugger Extension for Visual Studio Code is being released here for early testing and feedback.